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  2. "TRY A SHY" A NEW SUNDAY TIMES GAME

    Paste all six parts on to thin card and cut out. Mount them as in small diagram. Hang a length of cotton between the two posts and on the other one the a length of cotton with a small paper ball at the end. Bend Ambrose's arms at dotted line and rest on cotton. Stand Charlie and the Kid at each side. If you can knock Ambrose of the see you score twenty, but if you knock over Charlie or the Kid you subtract their numbers. ... [ILLUSTRATED]

    Article : 125 words
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